Showing posts with label Khador. Show all posts
Showing posts with label Khador. Show all posts

Thursday, July 3, 2014

Khador VS. Khador Pirates?


This last weekend I found myself playing my first 50 point game of Warmachine.  I built up 50 points of Khador in all their empiric glory and walked out to the field of battle with nary a plan in mind other than "VICTORY!".  Most of my smaller point games have been with pSorcha or pVlad, but this day I fielded eIrusk.


System: Warmachine
Faction: Khador
Casters: 1/1
Points: 50/50
Supreme Kommandant Irusk
* Destroyer
* Spriggan
* War dog
Man-o-war Shocktroopers (Leader and 4 Grunts)
Widowmakers (Leader and 3 Grunts)
Winter Guard Infantry (Leader and 9 Grunts)
* Winter Guard Infantry Officer & Standard
* 3 Winter Guard Infantry Rocketeers
Winter Guard Mortar Crew (Leader and Grunt)
Iron Fang Kovnik
Kovnik Jozef Grigorovich
Manhunter
Widowmaker Marksman

The goal was to advance the Iron Fang Kovnik forward using his special action to give other units in "Shield Wall" +2 SPD.  They will act as a meatshield while the Winterguard run behind them and shoot through them because of Irusk's Martial Discipline.  I put the Widowmakers and solo in there cuz you should always put them in there. Its like 5 free dead targets a turn. Uncle Joe for support of the Winterguard. The Mortar crew was actually one of my favorite units of the game. It never did not kill something.

Using the Destroyer for the AOE shot, and the Spriggan for everything else.

Mind you I don't actually have a lot of experience making lists, and put this together mostly based on the models I own. The idea had merit I would like to believe.

My friend Bryan on the other hand, not only had a great synergy in his force, but a great idea.
PIRATES lead by none other then a very angry Butcher!



System: Warmachine
Faction: Khador
Casters: 1/1
Points: 50/50
The Butcher of Khardov (*6pts)
* Conquest (19pts)
* Sylys Wyshnalyrr, the Seeker (2pts)
Gun Carriage (9pts)
Press Gangers (Leader and 9 Grunts) (6pts)
* Koldun Kapitan Valachev (2pts)
Sea Dog Crew (Leader and 9 Grunts) (8pts)
Doc Killingsworth (2pts)
First Mate Hawk (2pts)
Harlan Versh (2pts)
Kell Bailoch (2pts)
Lord Rockbottom (2pts)

He got the unit of Press Gangers buffed super crazy at points in the game, +3 STR, 4+ Tough saves, boosted everything with Pathfinder and I think the only thing he was missing was a Parrot buff. The Conquest had me constantly worried, he was shooting over and over and over and because of it Irusk ended up down to like 6 HPs.

We were playing Steamroller 2014 scenario rules because I wanted to get more familiar with something other then "kill everyone".


     What started as a bumbled deployment as shortly after I deployed (in the fashion described above) I moved the Winterguard to the left and the man-o-wars to the right. I found myself feeling like I was doing what I should have been doing for the most part.  After several turns the MoWs destroyed the Gun carriage and I was successful in killing off his pirates. My problem was that I had no REAL answer for the Conquest.  The Butcher just totally trashed the Destroyer, and in the most mockingly way ignored the last of the Winter Guard and walked away from them as they could barely do anything to him anyways.   I used the MoW as a screen so that the Conquest couldn't just charge my caster.

     You can see him in the lower right as him and the Spriggan had just toed into the control area netting me a 5-2 scenario victory by this last final turn. (Brian didn't claim any victory points, but there was a full turn that he had Harlan Versh and the carriage and I didn't have anything.)   If this game was a meat grinder mission I would have been dead a long time ago.

Not Pictured: Mortar Crew, lower left  Note: The Conquest is doing the "Moon walk cuz my arms are in the way" action.

In the end Irusk managed to win by controlling the area where the Butchers ale was being stored in.  He promptly stopped attacking, turned off the Conquest and sat down to have a pint (all the while forgetting that he just lead an army of pirates to their death for no real reason).

All is well though because it still counts as a Khador Victory!!!!


The game was awesome, and I wanted to thank Brian for playing it with me, even though it took way too long. (2 1/2 hours-ish?)

The 2014 Steamroller Rules can be found HERE.
I used the List builder from  ForwardKommander.com to build these lists.


Monday, September 9, 2013

In Soviet Khador, Warmachine plays YOU.

My gaming ADD is not about to slow down because I made a witty blog title, but I hope it helps me feel obligated to follow up with this a little.

As a start I picked up the battle box so I currently have pSorcha, a Juggernaut and a Destroyer.

Sorcha has been primed and has some red on her while the Juggernaut has been primed as well.   The Destroyer is currently pending arms.  I have been waiting to figure out if I wanted to just have the Destroyer, or if I could magnetize the arms and make it an optional kit.  Hoard 'O Bits of course would not have the Ripsaw (and I'm not going to order both piecemeal cuz I want to save on shipping). Cuz its either that, or pick up another Khador heavy jack box. Which would give me everything I needed. That being said, I wanted to actually pick up a Demolisher kit if I was going to pick up another Khador heavy.

The other thing I did manage to get was the plastic box of Khador Winter Guard. 10 ready soldiers of the motherland with 3 rocket launchers.  (A minimum unit costs puts me at 15 points, a solid starting step.)


I'm actually very excited about getting these guys together and ready for painting.
I'm just angry that I can't find the paints needed to do it.  Any suggestions?

Friday, July 26, 2013

Warmahordes - Journeyman Tournament - Week 1, Part 1

These post titles are getting longer and more convoluted with every entry.

I failed completely at taking any pictures of any of my games, this is a constant issue for me but i digress.  In lue of actual pictures of the game, I'm just randomly going to find awesome pictures to make up for my failure as I review my games and ramble about them.

In hindsight my list was questionable at best, I took  pThagrash, a Carnivean, a Raek, and a Naga Night Lurker.

Monsters....
Grrr...  
Arrrrgh....









I had all this planned out in my head that I was going to remove defence buffs with the Naga's animus, use the Raek to jump by and deliver the killing blow to the enemy warcaster. My brain of a melting pot of tactical genius.

None of that happened.

My Strategy in action in most cases.


Now mind you I went 2 and 2 yesterday.  All 4 games we really fun, and even if I lost all of them I would have walked out of there happy as a clam.  My main point is "The Plan"  Failed completely. Not my forces, not my game, just what I thought I should have done, simply didn't work.

So lets jump into some of what happened


My first game was against a fellow named Steve M.  He was playing Khador and I believe his list consisted of pButcher, a Destroyer, and a very nicely painted Spriggan



                                                              Model's depicted for reference

I don't know much about Khador except they are tough to deal with, and I also know I don't want to get near any model holding a giant fucking axe who's name is "The Butcher".  It's like Godzilla that one time he came up near some Japanese Giant Hornets.

We can Thank The Oatmeal for this one

But it didn't change the point... I wasn't going to go any where near that bastard. I tried to tie up his jacks with the bodies of my warbeasts and in what I still consider to be a desperation move,  cast Obliteration on him, and just rolled high on the damage. It was a good game, and now I must keep an eye over my shoulder for I fear his vengeance will be terrible.

Next I played against Angelina,  she was rocking  a Circle of Orboros force. eKaya and Laris,  and 2 Feral Warp Wolves.
x2
Angelina's models were painted much better than these.

This game was both exciting and interesting, Angelina was plagued by mis-charges.  Always off by just 2 or 2 millimeters, but she stood firm on her declarations of intent and braced herself for the counter charges. This would end up getting one of her Warp Wolves killed, but  Kaya behind my lines with a little Trick of her pet wolf which lets her teleport to where the wolf is.  

I would like to point out that she had obliterated my Carnivean.  It was DEAD. D E A D, DEAD.   She was so happy to have killed it too, which is why it was so bitter sweet when I popped my Feat and brought him back from the dead.  That same Carnivean would go on to end Kaya's life with a snap of it's jaws. 

I was a good learning game for both of us, still getting used to rules we had to ask a few questions. My victory was in hand now, but little did I know...

I was about to get the shit kicked out of me by another fellow who also went by the name of Steve S.
When I looked at his force he looked down at it as well and said "Yes, I have 2 named jacks, I'm an ass." Which immediately amused me.   I will say that this was the game that got my heart pumping  Not that Steve M and Angelina didn't put up a fight, they did, but from the start of this battle I felt I was on the losing end, and I had to try and prove myself.
Steve was rocking 3 models,  Vladimir Tzepesci, Great Price of Imbrey,   Drago (Vlad's personal Berserker jack ), and Beast-09


When they are all combined they turn into a Megazord of assfuckery.

Steve was awesome to play against, he had massive amounts of strategies in his head and he was more then willing to explain them to me. His force was soo mobile and offensive I was already on the wrong foot starting off. I knew as I watched  None of that would stop him from killing all my warbeasts in One round of combat.  I almost disabled Drago, but you know what they say, horseshoes and handgrenades...

That was an amazing game to show me that there are strategies that I have not even dreamt of yet and that I was not prepared.  Also, he got me a soda, which makes him ok in my book.

Last battle of the night was a rematch against Angelina, which I had high hopes for coming off such a sound crushing defeat.

Low did I know that in the time we played last she apparently because a Circle savant and developed this crazy awesome strategy which consisted of that same teleport trick from before... only as the first move of her 2nd turn.. then she popped her feat, which brought all of her models over by her... btw.. she was only like 2  inches from my warlock.    
pThagrosh promptly pooped himself, and was destroyed by 2 giant werewolves.  It seemed a fitting revenge that snapping jaws would also take him out.


I informed her that she had just created a rivalry, and that this wasn't over.  

Then I went home and passed out.
Was a great time, and I look forward to getting back there tomorrow and playing another few games.

Well this is a nice solid battle report, hope you enjoyed reading it as much as I enjoyed experiencing it.  
Leave a comment, they sustain me.